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Description: Popular Hasbro brands like My Little Pony, Play
Doh, Transformers and Monopoly are getting hi-tech
face-lifts as the industry grapples with changes
tastes, says Hasbro CMO John Frascotti.
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Transcript (May be auto-generated)
Toy Fair 2014 getting under way. We are here at Hasbro with their Chief
Marketing Officer, John Frascotti. Thanks for joining us. Thank you. And so,
what's going to be big this year? Well, it's an exciting year for us on two
fronts. For girls which have become a big audience for us, we have some great
new things coming. My Little Pony right now is one of the hottest brands in the
industry. And we have a brand new collection called My Little Pony Pop coming.
And what My Little Pony Pop is, it allows girls for the first time ever to
customize and create their own ponies. And then in our Play-Doh business which
has been a great business for us, we're introducing an entirely new way to play
called DohVinci which is a new crafting experience for girls. And finally for
girls with Littlest Pet Shop, we have restaged the entire brand and launched a
new TV show and a whole new way to play with Littlest Pet Shop. But of course,
what's been written about and talked about a lot for 2014 is our big boys lineup
because we have this, the beginning of a series of years of great movie
entertainment coming. We have Transformers: Age of Extinction coming this summer
from Paramount Pictures. Mark Wahlberg stars in the movie, a great new film with
new Autobots, new Decepticons, and even Dinobots which are dinosaurs that are
transformers. And then with our partners at the Walt Disney Company, with
Marvel, we have three great films coming this year with Captain America, the
Amazing Spiderman 2, and Guardians of the Galaxy. And then with Star Wars, we
have a brand new television show that Lucas Film is releasing later this year
called Rebels. And you mentioned all those tie-ins, the toy industry is having a
very tough time overall. Hasbro of course, holding its own but it's also being
hit somewhat. A lot of the optimism about Hasbro at your last earnings was about
things going forward and these movie tie-ins. How important is that as a
differentiator against the competition in these tricky times? Yeah, I think
motion pictures and Big Ten pool entertainment always help to fuel new
franchises. But a lot of the optimism for us coming into this year is the fact
that we tried several new introductions last year with Equestria Girls from My
Little Pony and Nerf: Rebelle for girls and they were quite successful for us.
So even though the industry in the United States has been fairly flat, we were
able to bring several new introductions to the fore that consumers really
responded to. And a great thing about having partners like Disney and Lucas and
Marvel is they are such great storytellers. So their storytelling combined with
our own storytelling is that we found that content and characters and stories
that emotionally resonate with kids are so important in our business because it
gives kids stories that they can relate to, characters that they can bring to
life. And so in many ways that entertainment is a strong engine behind our
business. As the Head of Marketing, what's your sense of what the consumer-
what's the pulse of the consumer these days? Because there is a lot of
hesitation, it seems, from a lot of the economic data that we follow to really
spend the money, and toys to some degree are, I mean, you may say they're
necessary of course but they're discretionary. How do you get consumers
motivated to spend that money? Well, it's a great question. What we find is that
many, in fact, probably upwards or 60% of our products are under $30 so clearly
they're not outrageous. You know, they're not priced overly expensive. Thus, the
watchword though for consumers these days continues to be value in that our
consumers are willing to spend the money as long as we're delivering value in
the product and the product experience. And so what we found in the United
States recently is that consumers are more interested in finding that value.
Board games of all things have been hot sellers. How do you manage that? But
also, try to adapt to the technology that's changing. Do you mess with those
formulas a little bit? You know, how do you balance that? Well, what we're
finding is that consumers want to experience our brands in multiple formats
especially today's kids. They move very fastly between analog and digital world.
So with a classic board game brand like monopoly, we're able to deliver that
digitally as well as in analog format and we find the kids don't want to be
restricted to one media. And that's why with a lot of our games we've been able
to bring them into digital expressions that kids love but by playing them more
digitally, they actually want to play them more in the analog format as well
because they love the game. Yes. Okay. Our thanks to John Frascotti who is CMO
at Hasbro. I'm Bobbi Rebell, this is Reuters